My job demands right now that i get better at ‘proper’ 3D, much more than voxel 3D, so I haven’t played with Magicavoxel for a while. But it’s an itch I must scratch, so I’ll be back.
In the meanwhile, some heads and bodies. The idea is to make a set of exchangeable parts: heads, limbs, modules and other robot-y cool looking pieces. With 10 different heads, bodies, arms / manipulators and legs / tracks / wheels / tentacles / displacer modules I should be able to get enough variation.
I already have a dozen heads and half a dozen robot bodies, all based in simple geometric forms. The inspirations were my mediocre classical sketching abilities and the lovely scifi toys and movies from the 30-60’s, and the use of really simple straight and sound shapes allow me to do a lot with really little time (and fits my starter skills).
I guess I’ll make a package of all them once I get them rigged, so anybody can download it and use the models.
but in the meantime: